User interface plays a vital role in interaction between user and the system. UX is much broader, analytical and higher-level...
Mode Of Delivery
Module 1: Introduction To Hci
The human – Input Output Channels, Human Memory, Thinking: Reasoning and Problem Solving, The Computer – Text Entry Devices, Positioning, Pointing and Drawing, Display Devices, Memory, The Interaction – Models of Interaction, Frameworks & HCI.
Cognitive Models, Communication & Collaboration Models, Task Analysis, Dialog Analysis & Design, Interaction Models, Programming Interactive System.
Module 2: User Interface Design
The Software Life Cycle – Activities in the Life Cycle, Validation & Verification, Interactive Systems & Software Life Cycle, Using Design Rules – Standards, Guidelines, Usability Engineering – Problems with usability engineering, Iterative Design and Prototyping, Design Rationale – Process-oriented design rationale, Design space analysis, Psychological design rationale. Direct Manipulation and Virtual Environments, Menu Selection Form Filling and Dialog Boxes, Command and Natural Languages, Interaction Devices, Collaboration and Social Media Participation, Naming and Abbreviations.
Module 3: Mobile Ui Design
Non Perceptual Technologies – Keypads, Touchpad, Gesture: Classification of Gesture based HCI – Application Domains: Multimodal interactions, Desktop, Virtual and Augmented Reality – Communication, Gesture Styles – Deictic, Gesticulation, Manipulation, Semaphores, Sign Language, Disruptive Innovation. UX Tools for Wireframing and Prototyping – UXPin, Wireframe.cc, Pixate, Sketch, Invision, P.O.P. app, UX Tools for User Research and User Testing – Lookback, Wufoo, Typeform, Usabilla, Morae, UX, Recorder, UX Tools for Organizing Information – Lucid Chart, MindMeister, Coggle.it, Gliffy.
Module 4: Best Practices In Ui Design
Module 5: Case Studies
Universal Usability: Web Fun for Individuals with Down syndrome, Blind Users Experience The Internet, Using The “Technology as Experience” Framework, Establishing Requirements for a Mobile Learning System, Using XP to Develop Context-Sensitive Adverts for The Web, Designing Mobile Applications for Multiple Form Factors. Types of Errors – Mistakes, Slips, False Understanding, Slips – Capture Error, Description Error, Loss of Activation, Mode Errors, Strategies : Prevention – Interlock, Lock in, Lockout, Behavior Shaping Constraints, Error Recovery – Guidelines, Error Messages.
Who Should Attend?
After completing this course and successfully passing the certification examination, the student will be awarded the “Certificate in Essentials of UI & UX” certification.
If a learner chooses not to take up the examination, they will still get a 'Participation Certificate'.