Description
The User Interface (UI) plays a vital role in the interaction between the user and the system. User Experience (UX) is a much broader, analytical, and higher-level discipline than UI. UX satisfies the exact need of the user or customer. A good product experience starts with UX followed by UI. Both are essential and crucial for the success of a product.
This Course:
This course introduces you to the basic concepts of UI and UX Design and the various elements relating to this specialization. You will also grasp the nuances of how users interact with the computers, know the different types of models, design process, and interaction styles to develop a good, engaging user interface, thereby providing a satisfying experience.
Curriculum
Module 1: Introduction To Hci
- The human – Input Output Channels, Human Memory
- Thinking: Reasoning and Problem Solving
- The Computer – Text Entry Devices, Positioning, Pointing and Drawing, Display Devices, Memory
- The Interaction – Models of Interaction, Frameworks & HCI
- Cognitive Models
- Communication & Collaboration Models
- Task Analysis, Dialog Analysis & Design
- Interaction Models
- Programming Interactive System
Module 2: User Interface Design
- The Software Life Cycle – Activities in the Life Cycle
- Validation & Verification
- Interactive Systems & Software Life Cycle
- Using Design Rules – Standards, Guidelines
- Usability Engineering – Problems with usability engineering
- Iterative Design and Prototyping
- Design Rationale – Process-oriented design rationale
- Design space analysis
- Psychological design rationale
- Direct Manipulation and Virtual Environments
- Menu Selection Form Filling and Dialog Boxes
- Command and Natural Languages
- Interaction Devices
- Collaboration and Social Media Participation
- Naming and Abbreviations
Module 3: Mobile Ui Design
- Non Perceptual Technologies – Keypads, Touchpad
- Gesture: Classification of Gesture based HCI – Application
- Domains: Multimodal interactions, Desktop, Virtual and Augmented Reality – Communication, Gesture Styles – Deictic, Gesticulation, Manipulation, Semaphores, Sign Language, Disruptive Innovation
- UX Tools for Wireframing and Prototyping – UXPin
- Wireframe.cc, Pixate, Sketch, Invision, P.O.P. app, UX Tools for User Research and User Testing – Lookback, Wufoo, Typeform, Usabilla, Morae, UX, Recorder, UX Tools for Organizing Information – Lucid Chart, MindMeister, Coggle.it, Gliffy
Module 4: Best Practices In Ui Design
- Views and Layout Tools – Paragraph Tag, Image Tag, Table Tag, Layout Tag, Frame Tag
- Interaction – Links, Buttons, Text Fields, Radio Buttons, Check Boxes
- CSS – Syntax, Colors and Background, Text and Fonts, Icons and Links, List
- JavaScript – Syntax, Statements, Variables, Data Types, Operators, Events
- JS Forms – Forms API
- JS Objects – Object Definition, Object Properties, Object Methods, Object Prototypes
- JS Functions – Function Definition, Function Parameters, Function Invocation, Function Closures
Module 5: Case Studies
- Universal Usability: Web Fun for Individuals with Down syndrome
- Blind Users Experience The Internet, Using The “Technology as Experience” Framework
- Establishing Requirements for a Mobile Learning System
- Using XP to Develop Context-Sensitive Adverts for The Web, Designing Mobile Applications for Multiple Form Factors
- Types of Errors – Mistakes, Slips, False Understanding, Slips – Capture Error, Description Error, Loss of Activation, Mode Errors
- Strategies : Prevention – Interlock, Lock in, Lockout, Behavior Shaping Constraints, Error Recovery – Guidelines, Error Messages
Module 6: Introduction and to Forecasting Techniques
- Introduction to Introduction to Time Series
- Data and Analysis
- Decomposition of Time Series
- Trend and Seasonality detection and forecasting
- Exponential Smoothing
- Building R Dataset
- Sales forecasting Case Study
Certification
Key Features of this Course:
- On Demand Video Based Course
- 6 Structured Modules with Case Studies
- Certificate of Completion / Participation Certificate
After completing this course and successfully passing the certification examination, the student will be awarded the “Certificate in Essentials of UI & UX” certification.
If a learner chooses not to take up the examination, they will still get a 'Participation Certificate'.
